From YYpBD's MediaWiki
MsgWaitforMultipleobjects 로 sleep 대체하기.
hDummy := INVALID_HANDLE_VALUE;
MsgWaitforMultipleobjects(0, hDummy, FALSE, 1000, QS_ALLINPUT...);
다른 방법의 sleep 대체 방법입니다. 1000은 지연시간, 그리고 그 다음의 QS는
wake-up Event에 관한 설정 파라미터입니다.
* QS_ALLEVENTS
An input, WM_TIMER, WM_PAINT, WM_HOTKEY, or posted message is in the queue.
This value is a combination of QS_INPUT, QS_POSTMESSAGE, QS_TIMER, QS_PAINT, and QS_HOTKEY.
* QS_ALLINPUT
Any message is in the queue.
This value is a combination of QS_INPUT, QS_POSTMESSAGE, QS_TIMER, QS_PAINT, QS_HOTKEY, and QS_SENDMESSAGE.
* QS_ALLPOSTMESSAGE
A posted message is in the queue.
This value is cleared when you call GetMessage or PeekMessage without filtering messages.
* QS_HOTKEY
A WM_HOTKEY message is in the queue.
* QS_INPUT
An input message is in the queue.
This value is a combination of QS_MOUSE and QS_KEY.
Windows Server 2003 and Windows XP: This value also includes QS_RAWINPUT.
* QS_KEY
A WM_KEYUP, WM_KEYDOWN, WM_SYSKEYUP, or WM_SYSKEYDOWN message is in the queue.
QS_MOUSE A WM_MOUSEMOVE message or mouse-button message (WM_LBUTTONUP, WM_RBUTTONDOWN, and so on).
This value is a combination of QS_MOUSEMOVE and QS_MOUSEBUTTON.
* QS_MOUSEBUTTON
A mouse-button message (WM_LBUTTONUP, WM_RBUTTONDOWN, and so on).
* QS_MOUSEMOVE
A WM_MOUSEMOVE message is in the queue.
* QS_PAINT
A WM_PAINT message is in the queue.
* QS_POSTMESSAGE
A posted message is in the queue.
This value is cleared when you call GetMessage or PeekMessage, whether or not you are filtering messages.
* QS_RAWINPUT
A raw input message is in the queue. For more information, see Raw Input.
Windows 2000/NT and Windows Me/98/95: This value is not supported.
* QS_SENDMESSAGE
A message sent by another thread or application is in the queue.
QS_TIMER A WM_TIMER message is in the queue.
참고하시길.